Backyard Update
This update brings second level development from gray-boxing to built environment!
Grass Material
We wanted to broaden our horizons and make our own grass material for the backyard. Using Substance Designer our initial idea can be put into work in order to provide a luscious green grass ready for use!
The base grass provides opportunity when creating depth including grass blades and flowers foliage. Animated for the wind making it feel like you’re in the game yourself.
Drivable Fire Truck
A new feature takes transport for Jiggle the jelly to the next level. Cruise throughout the backyard & avoid being caught by the dog! If you can’t reach a high place, it’s possible to use the retractable ladder built into the fire truck.
Xylophone
The work of the xylophone adds a lovely and soothing tune to the game. It could even put some to sleep! Introducing a new mechanic in the making, Absorb! This allows Jiggle the jelly to grab certain items and use them to their full advantage.
Ball Launcher
The friendly neighborhood dog roams around the backyard protecting his precious ball & looking for a snack. The sweet tooth dog is on guard & ready to eat up Jiggle the jelly!
Asset Layout Image
For the Backyard level, a layout of the assets we used are here below. Most of these are assets we made & the dog within this level is outsourced.
Get Jiggle Escape
Jiggle Escape
Jiggle your way to freedom!
Status | In development |
Authors | shuckwaffles, Jess, ULTIMATON, AngeloE28, Jonathan Dowse, Cathy_Car |
Genre | Puzzle, Adventure |
Tags | 3D, Casual, Cute, jelly, jiggle, Physics, Singleplayer, Unreal Engine |
More posts
- Behind the WallsNov 26, 2022
- Process Behind Our Menu ScreenNov 18, 2022
- Sewer UpdateNov 15, 2022
- Sneak Peak for Final LevelOct 21, 2022
- Particle Effects WorkOct 21, 2022
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